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OpenVG
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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OpenVG ist eine Programmierschnittstelle fΓΌr hardwarebeschleunigte, zweidimensionale Vektor- und Rastergrafiken. Die Schnittstelle ist unabhΓ€ngig von Programmiersprache und Hardware.
OpenVG wird hauptsΓ€chlich in eingebetteten Systemen wie Mobiltelefonen, Spielkonsolen und anderen Medien-GerΓ€ten eingesetzt. OpenVG wird vom Industriekonsortium Khronos Group herausgegeben, welches auch die OpenGL ES Spezifikation fΓΌr dreidimensionale Grafiken entwickelt.
Contents
β’ Versionen
β’ Weblinks
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
Versionen
Die erste Entwurfsspezifikation wurde Ende 2004 verΓΆffentlicht. Am 1. August 2005 wurde die Version 1.0 freigegeben. Die aktuelle Version 1.1 wurde am 3. Dezember 2008 von der Khronos Group zur VerfΓΌgung gestellt.
Weblinks
β’ Khronos Group β OpenVG Overview and Specification
β’ Ivan Leben's ANSI C OpenVG implementation
β’ Zack Rusin's OpenVG Implementation over QtOpenGL (from Qt 4.3)
β’ Mazatech's OpenVG Implementations: AmanithVG SRE (Software Rasterization Engine), AmanithVG GLE (OpenGL / OpenGL ES Engine)
β’ HuaYue Tech's OpenVG Implementation